Eggscapism is the fifth game project I took part in creating at The Game Assembly. It is an puzzle game made with Unreal and the in-house engine TGE. Contributions: I made the modular kit for walls,floor and ceiling. As well as some of the assets
Pitch: Trapped in an Arctic lab with a giant egg, you must find a way to send an urgent message for help in this 1940s first-person puzzle adventure